Babatunde, Yusuf, Moriam Adesola Adegbite, Habeebullah Oladipo, Jeremiah Omojuyigbe, Eniola Sampson-Oladipupo, Aishat Ibrahim, Blessing Oziama, Oluwakorede Adedeji, and Abdulmumin Ibrahim. “Augmented Reality and Gamification in Pharmacy Education: A Call for Implementation in African Countries and Other Low Resource Settings”. Pharmacy Education 23, no. 1 (January 21, 2023): p. 7–17. Accessed March 28, 2024. https://pharmacyeducation.fip.org/pharmacyeducation/article/view/1933.